Strange Horticulture

Strange Horticulture

67 ratings
Plant Game
By nightshade nocturne
MASSIVE SPOILERS AHEAD!
Can't figure out that elixir? Want to find out where that clue card leads to? Yeah, same. By the way, there's 77 plants and 77 entries in this game. 6 elixirs. A lot of notes. Lot of endings! (Rumor has it there's 8.)

Also, I'd like to apologize because Steam's image formatting is horrendous.
If I missed something let me know, I'll update it the best I can.
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Plants
There's 77 of 'em. Missing one?

  • Aguria
  • Ambrella
  • Bella Nox
  • Bishop's Parasol
  • Brimlock
  • Burdum
  • Butterdale
  • Caballia
  • Candlewood
  • Carnivorous Torren
  • Cauldery
  • Clavilium
  • Common Trouse
  • Copper Caledonian
  • Daisy Dock
  • Dead Man's Fingers
  • Demmel
  • Devil's Nightcap
  • Dranthium
  • Elderphinium
  • Embersoul
  • Evulum
  • Eyebright
  • Farmer's Worry
  • Feverkiss
  • Fool's Midnight
  • Forest Camphry
  • Fox Button
  • Gandyroot
  • Gilded Dendra
  • Glowhorn
  • Grey Sandfire
  • Harlequin Blue
  • Haverage
  • Henchuck
  • Hopheart
  • Jacob's Worth
  • Lady of Summer
  • Larkshine
  • Lemon Dandy
  • Lesser Merrydock
  • Lisle of Neptune
  • Liverstone
  • Long Verecund
  • Maiden's Sorrow
  • Mary's Breath
  • Meakdew
  • Mellow-Glow
  • Mountain Astory
  • Norwood
  • Palliance
  • Pennybell
  • Phennet
  • Poliscus
  • Prittle
  • Red Abony
  • Ren
  • Royal Gentia
  • Sheepsnap
  • Shimmerlung
  • Solomon's Sceptre
  • Sour Bandy
  • Spring Waxcap
  • St John's Poppy
  • Storian
  • Sunset Mountcap
  • Swiftsnare
  • Thum
  • Trimblehuff
  • Twilight Lepiota
  • Wandering Bue
  • Weeping Belle
  • Widow's Woe
  • Wild Cole
  • Winterbore
  • Witch Phygg
  • Worryless

Don't worry too much about not having all the entries or having all the plants identified - after the game is over, Simone comes to the shop to help you identify all your plants.

If you're missing plants, try following the notes and clue cards.
Clue Cards
Clue cards are the cards given every day (excluding the first day). They disappear once they are solved.

CARD 1 (DAY 2):

H11 - gives Gilded Dendra

CARD 2 (DAY 3):

E17 - gives Candlewood and Thum

CARD 3 (DAY 4):

N6 - gives Aguria and Twilight Lepiota

CARD 4 (DAY 5):

B4 - gives Royal Gentia

CARD 5 (DAY 6):

O17 - gives Solomon's Sceptre and Bella Nox

CARD 6 (DAY 7):

I14 - gives Red Abony

CARD 7 (DAY 8):

I13 - gives Long Verecund, Prittle

CARD 8 (DAY 9):

F31 - gives Cauldery, Palliance

CARD 9 (DAY 10):
K11 - gives Embersoul

CARD 10 (DAY 11):

E16 - gives Sour Bandy

CARD 11 (DAY 12):

L7 - gives Trimblehuff, Evulum

CARD 12 (DAY 13):

H25 - gives Sheepsnap, Burdum

CARD 13 (DAY 14):

E11 - gives Poliscus, Demmel

CARD 14 (DAY 15):

P29 - gives Devil's Nightcap

CARD 15 (DAY 16):

K31 - gives Swiftsnare
Notes and Maps
Unsigned Notes
  • M21

  • After Amos gives you the other four notes on day 8, the five pieces can be reassembled to form a code. This code is different for every savefile.

  • J6
  • I12


  • Used to identify Long Meg.


  • Used to identify Verona's ritual site (O9). Following this letter affects the ending.


  • Used to cure Thora Dunn's husband of Farmer's Worry poisoning. (Royal Gentia)

  • L13

Amos's Letters
  • G5
  • F13
  • A13
  • P32

Beyer Letters
  • E27
  • D12
  • K8
  • G28

Business Cards
  • I27
  • P26

Ennis's Letters
  • C28
    Must identify St. John's Poppy. Following this letter affects the ending.

Inventor's Letters

  • Use Red Abony to power the disc.

  • C14
    Use the disc to read the note.

Maps
  • I19
    This affects the ending.

  • F2
  • G20
  • D27
    [*} K26 [previewicon=26240200;sizeThumb,inline;sizergh-invitation.PNG]
[/previewicon]
[/list]

Simone's Letters
  • C20
  • C3
  • I8
  • J22, L25

Sisterhood's Letters
  • J17

Verona's Letters
  • K19
  • B32
Tools and Miscellanea
Inventor's Disc
Can be obtained by following Simone's note on Day 5. Powered by Red Abony. Used to reveal magic and hidden things.



USES:
  • Making the buttons on the workspace shine (useless)
  • Identifying Norwood
  • Identifying three spots on the map (Elderphinium and Dranthium locations, Great Tree)
  • Revealing clue card 9
  • Revealing the Inventor's second letter

Sisterhood's Box
Obtained on Day 12. Opened by Clavilium. Grants a note leading to Widow's Woe, and reveals the 5 plants needed for Verona's ritual (Devil's Nightcap, Elderphinium, Long Verecund, Swiftsnare, Widow's Woe)

Elixirs

Baylock's Elixir - Eyebright, Palliance, Prittle



Elixir of the Black Veil - Storian, Thum, Twilight Lepiota



Elixir of Control - Farmer's Worry, Solomon's Sceptre, Witch Phygg



Elixir of the Damned - Caballia, Dranthium, Henchuck



Dendrew's Elixir - Bishop's Parasol, Pennybell, Witch Phygg



St Quentin's Elixir - Candlewood, Daisy Dock, Sheepsnap
4 Comments
Mokai Jan 5 @ 11:52pm 
Die Kärtchen mit den Blüten-Code darauf sind nicht unbedingt verschieden angeordnet. Man kann die Karten aneinander legen, wie ein Puzzle. Der Rand der Kärtchen hilft dabei, da sie perfekt ineinander passen.
evolena Feb 6, 2022 @ 8:58am 
Even more awesome :)
evolena Feb 3, 2022 @ 11:11pm 
Awesome !

Some corrections:
* Inventor's disc also reveals 3 locations on the map (and a useless annotation on the cover of the map)
* "Used to cure Thora Dunn's husband of Farmer's Worry poisoning. (Sour Bandy)" Should be Royal Gentia to cure Farmer's Worry

Some possible improvements:
* Give full name for the elixirs + picture
* Endings : there are at least 8 (I got "II - Elderphinium" and "VIII - Devil's Nightcap")
Muffin man Feb 2, 2022 @ 3:13am 
Love this guide but it seems that you missed the answer to the note with the location for "Widow's Woe". <3